/* client.c */
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#define BUF 1024
int main (int argc, char **argv) {
int create_socket;
char *buffer = malloc (BUF);
struct sockaddr_in address;
int size;
if( argc < 2 ){
printf("Usage: %s ServerAdresse\n", *argv);
exit(EXIT_FAILURE);
}
printf ("\e[2J");
if ((create_socket=socket (AF_INET, SOCK_STREAM, 0)) > 0)
printf ("Socket wurde angelegt\n");
address.sin_family = AF_INET;
address.sin_port = htons (15000);
inet_aton (argv[1], &address.sin_addr);
if (connect ( create_socket,
(struct sockaddr *) &address,
sizeof (address)) == 0)
printf ("Verbindung mit dem Server (%s) hergestellt\n",
inet_ntoa (address.sin_addr));
do {
size = recv(create_socket, buffer, BUF-1, 0);
if( size > 0)
buffer[size] = '\0';
printf ("Nachricht erhalten: %s\n", buffer);
if (strcmp (buffer, "quit\n")) {
printf ("Nachricht zum Versenden: ");
fgets (buffer, BUF, stdin);
send(create_socket, buffer, strlen (buffer), 0);
}
} while (strcmp (buffer, "quit\n") != 0);
close (create_socket);
return EXIT_SUCCESS;
}