#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define EMPTY_Z -1
#define UNINIT_Z -2
int main (void) {
time_t t;
int i, j;
int z [4][4];
int v;
int k, l;
int n;
srand ((unsigned)time (&t));
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++)
z [i][j] = j;
}
for (n = rand () % 100; n >= 0; n--) {
for (i = 0; i < 4; i++) {
if ((rand () % 2) == 0) {
for (k = 0; k < 4; k++) {
for (l = k + 1; l < 4; l++) {
if (z[i][l] > z[i][k]) {
t = z [i][l];
z [i][l] = z[i][k];
z [i][k] = t;
}
}
}
}
else {
for (k = 0; k < 4; k++) {
for (l = k + 1; l < 4; l++) {
if (z[i][l] < z[i][k]) {
t = z [i][l];
z [i][l] = z[i][k];
z [i][k] = t;
}
}
}
}
}
for (j = 0; j < 4; j++) {
if ((rand () % 2) == 0) {
for (k = 0; k < 4; k++) {
for (l = k + 1; l < 4; l++) {
if (z[l][j] > z[k][j]) {
t = z [l][j];
z [l][j] = z[k][j];
z [k][j] = t;
}
}
}
}
else {
for (k = 0; k < 4; k++) {
for (l = k + 1; l < 4; l++) {
if (z[l][j] < z[k][j]) {
t = z [l][j];
z [l][j] = z[k][j];
z [k][j] = t;
}
}
}
}
}
}
/*
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++)
printf ("%i ", z[i][j]);
printf ("\n");
}
printf ("Zustand\tEingabe\tAusgabe\tFolgezustand\n");
for (i = 0; i < 4; i++) {
for (j = 0; j < 4; j++)
printf ("%i\t\t%i\t\t%i\t\t%i\n", i, j, rand () % 4, z[i][j]);
}*/
printf("\\documentclass{article}\n");
printf("\\usepackage[utf8]{inputenc}\n");
printf("\\usepackage{pgf, tikz}\n");
printf("\\usetikzlibrary{arrows , automata , positioning}\n");
printf("\\begin{document}\n\n");
printf("\\begin{center}\n");
printf("\\begin{tikzpicture}[>=stealth',shorten >=1pt,auto,node distance=2.5cm]\n");
printf("\%Knoten\n");
printf("\\node (0) [state, thick] {0};\n");
printf("\\node (1) [state, thick, right of= 0] {1};\n");
printf("\\node (2) [state, thick, right of= 1] {2};\n");
printf("\\node (3) [state, thick, below of= 1] {3};\n\n");
printf("\%Verbindungen\n");
printf("\\path[thick,->]\n");
for (i = 0; i < 4; i++) {
j = 0;
if (z [i][j] == i)
printf ("(%i) edge [loop above] node {%i/%i} (%i)\n", i, j, rand () % 4, z[i][j]);
else
printf ("(%i) edge node {%i/%i} (%i)\n", i, j, rand () % 4, z[i][j]);
j = 1;
if (z [i][j] == i)
printf ("(%i) edge [loop] node {%i/%i} (%i)\n", i, j, rand () % 4, z[i][j]);
else
printf ("(%i) edge [bend angle=15, bend left,below] node {%i/%i} (%i)\n", i, j, rand () % 4, z[i][j]);
/*j = 2;
if (z [i][j] == i)
printf ("(%i) edge [loop] node {%i/%i} (%i)\n", i, j, rand () % 4, z[i][j]);
else
printf ("(%i) edge [bend angle=15, bend right,below] node {%i/%i} (%i)\n", i, j, rand () % 4, z[i][j]);
j = 3;
if (z [i][j] == i)
printf ("(%i) edge [loop] node {%i/%i} (%i)\n", i, j, rand () % 4, z[i][j]);
else
printf ("(%i) edge [bend angle=15, bend left,above] node {%i/%i} (%i)\n", i, j, rand () % 4, z[i][j]);*/
}
/*
printf("(1) edge node {1/0} (2)\n");
printf("(1) edge [bend angle=15, bend left] node {0/0} (4)\n\n");
printf("(2) edge [bend angle=15, bend left,pos=0.4] node {0/0}(3)\n");
printf("(2) edge node {1/0} (4)\n\n");
printf("(3) edge [bend angle=15, bend left,below] node {0/0} (2)\n");
printf("(3) edge [bend angle=35, bend right, above] node {1/0} (1)\n\n");
printf("(4) edge [right] node {1/0} (3)\n");
printf("(4) edge [bend angle=15, bend left] node {0/0} (1)\n");*/
printf(";\n");
printf("\\end{tikzpicture}\n");
printf("\\end{center}\n");
printf("\\end{document}\n");
return 0;
}